We are excited to have Ebrahim Mallum as the sound designer for the film/ series Spelonk
Mr. Mallum is one of the freshest producers to come out of SA, having started his musical career in 1995 producing jingles for some of the country’s leading radio stations. Far from a newcomer to the music scene, he has produced for many of South Africa’s most recognised artists such as Loyiso (including the theme song to the animated movie Khumba), Danny K, Gang of Instrumentals, Auriol Hays, Chad Saaiman and Black Noise, to name a few. A number of these productions have won and been nominated for Metro FM and SAMA awards. Mr. Mallum has produced music for advertisements (local and international), TV show events (including the Channel O Awards), as well as scoring for documentaries.
Below a word from Mr Mallum about Spelonk
When I think of the world of Spelonk a few words come to mind: Epic, Dark, Adventure, Hopelessness & Hope. Creating music that sets the tone for each of those is what my main focus is. What excites me about Spelonk is the idea of an “imperfect future” scenario happening in South Africa added with Sci-Fi elements. We’ve all seen movies/TV series based on these scenarios but not one based on South African soil. I’m excited to see what a South African “post apocalyptic” could look like, and Spelonk will bring that vision to life. I see the future world, as Spelonk portrays it, to be a world of all eras music wise. I don’t envision new forms of futuristic sound and music at all. My reason for this thinking is that in a post apocalyptic world, making music won’t be a priority to anyone due to the need to survive on a daily basis. With this basis, the music I envision for Spelonk will be music styles before and up until the apocalyptic event took place.
I hear old school music as well as modern music as we know it. Characters will have different personalities and music styles from across the board will be used to bring out each personality (ranging from Blues to Hip Hop to Electro etc). The main Spelonk theme music will be a cross between epic orchestral with elements and more textural sounds to convey more of a feeling rather than melody. To me, the world of Spelonk is a world with no boundaries as far as music goes and I am excited to explore the endless musical/sound possibilities to perfectly bring the story to life